Game Design

Alien Jungle SP Map Alien Jungle: Single Player Map
PS3, Xbox 360 & PC: Single player level design for the alien campaign in the recent Aliens Vs Predator from Rebellion, Sega and Fox.
Boxcar MP Map Boxcar: Multi-player Map
PS3, Xbox 360 & PC: Multi-player level design for 16 player death match and team death match for the recent Rogue Warrior from Rebellion and Bethesda.
Evac SP Map Evac: Single Player Map
PS3, Xbox 360 & PC: Single player level design called EVAC Rebellions first released game in the current generation of game consoles, published by Eidos.
Hydroelectric Dam SP Map Dam: Single Player Map
PS3, Xbox 360 & PC: Single player level design for the recent Rogue Warrior from Rebellion and Bethesda.
GoW 2: Scenario Design God of War: Scenario Design
PS3, Xbox 360 & PC: In this concept each route supports different play styles. A combat-centric route and a platform/ skill-based route are offered.
Killzone: Scenario Design Killzone: Scenario Concept
PS3, Xbox 360 & PC: Concept scenario - player is pinned down and under attack by two elite snipers as a mass civilian airlift from a spaceport rages all around
Cellular Game Design Cellular: Game Design
Mobile J2ME: Game design on this casual and abstract mobile title featuring a procedural vector-based art style and a open world design - all filling just 57KB.
Turf wars Game Design Turf Wars: Game Design
Mobile J2ME: Game design on Turf Wars a game that sees player battling for control of a persistent city map - designed to handle up to a million players over the high-latency mobile network.
Nip / Tuck Game Design Nip / Tuck: Game Design
Mobile J2ME: Game design on this cheeky little title for Warner Brothers and Glu - based on the popular TV show and containing some unique social features and satirical gameplay.
Tempus Game Design Tempus: Game Design
PC: A game demo being created by a small indie group of experienced game developers using the Unreal Development Kit. Game mechanics present 4D gameplay and puzzles.
Voodoo Vengeance Game Design Voodoo Vengeance: Game Design
Mobile N-Gage: The ‘who’ is up to you! Create your very own Virtual Voodoo Doll of that not so special someone. Then get some vengeance... get Voodoo Vengeance.
Lunar Rovers Game Design Lunar Rovers: Game Design
PC: A indie project developed using the Torque shader engine. Low-G lunar gravity offer a twist when getting around and a complex story weave a web of mystery that players must solve.

Copyright © 2002 - 2010 - Ian Hannigan (unless otherwise stated).