Game Design
Alien Jungle: Single Player Map
PS3, Xbox 360 & PC: Single player level design for the alien campaign in the recent Aliens Vs Predator from Rebellion, Sega and Fox.
Boxcar: Multi-player Map
PS3, Xbox 360 & PC: Multi-player level design for 16 player death match and team death match for the recent Rogue Warrior from Rebellion and Bethesda.
Evac: Single Player Map
PS3, Xbox 360 & PC: Single player level design called EVAC Rebellions first released game in the current generation of game consoles, published by Eidos.
Dam: Single Player Map
PS3, Xbox 360 & PC: Single player level design for the recent Rogue Warrior from Rebellion and Bethesda.
God of War: Scenario Design
PS3, Xbox 360 & PC: In this concept each route supports different play styles. A combat-centric route and a platform/ skill-based route are offered.
Killzone: Scenario Concept
PS3, Xbox 360 & PC: Concept scenario - player is pinned down and under attack by two elite snipers as a mass civilian airlift from a spaceport rages all around
Cellular: Game Design
Mobile J2ME: Game design on this casual and abstract mobile title featuring a procedural vector-based art style and a open world design - all filling just 57KB.
Turf Wars: Game Design
Mobile J2ME: Game design on Turf Wars a game that sees player battling for control of a persistent city map - designed to handle up to a million players over the high-latency mobile network.
Nip / Tuck: Game Design
Mobile J2ME: Game design on this cheeky little title for Warner Brothers and Glu - based on the popular TV show and containing some unique social features and satirical gameplay.
Tempus: Game DesignPC: A game demo being created by a small indie group of experienced game developers using the Unreal Development Kit. Game mechanics present 4D gameplay and puzzles.
Voodoo Vengeance: Game Design
Mobile N-Gage: The ‘who’ is up to you! Create your very own Virtual Voodoo Doll of that not so special someone. Then get some vengeance... get Voodoo Vengeance.
Lunar Rovers: Game Design
PC: A indie project developed using the Torque shader engine. Low-G lunar gravity offer a twist when getting around and a complex story weave a web of mystery that players must solve.